Sabtu, 16 Juli 2011

[M705.Ebook] Free Ebook Software Design for Engineers and Scientists, by John Allen Robinson

Free Ebook Software Design for Engineers and Scientists, by John Allen Robinson

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Software Design for Engineers and Scientists, by John Allen Robinson

Software Design for Engineers and Scientists, by John Allen Robinson



Software Design for Engineers and Scientists, by John Allen Robinson

Free Ebook Software Design for Engineers and Scientists, by John Allen Robinson

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Software Design for Engineers and Scientists, by John Allen Robinson

Software Design for Engineers and Scientists integrates three core areas of computing:
. Software engineering - including both traditional methods and the insights of 'extreme programming'
. Program design - including the analysis of data structures and algorithms
. Practical object-oriented programming

Without assuming prior knowledge of any particular programming language, and avoiding the need for students to learn from separate, specialised Computer Science texts, John Robinson takes the reader from small-scale programing to competence in large software projects, all within one volume. Copious examples and case studies are provided in C++ and students can access complementary examples in Java on an accompanying website.

The book is especially suitable for undergraduates in the natural sciences and all branches of engineering who have some knowledge of computing basics, and now need to understand and apply software design to tasks like data analysis, simulation, signal processing or visualisation. John Robinson introduces both software theory and its application to problem solving using a range of design principles, applied to the creation of medium-sized systems, providing key methods and tools for designing reliable, efficient, maintainable programs. The case studies are presented within scientific contexts to illustrate all aspects of the design process, allowing students to relate theory to real-world applications. All listings are available on this book’s companion website.

· Core computing topics - usually found in separate specialised texts - presented to meet
the specific requirements of science and engineering students
· Demonstrates good practice through applications, case studies and worked examples
based in real-world contexts
· Additional website resources are available, including useful links and further worked examples using Java

  • Sales Rank: #3439059 in eBooks
  • Published on: 2004-08-21
  • Released on: 2004-08-21
  • Format: Kindle eBook

Review
Combines wit, example and anecdote with clear succinct explanations. Not only would I hand over my hard earned cash, I would recommend others do the same.-Electronics World

From the Back Cover
Software Design for Engineers and Scientists integrates three core areas of computing:
. Software engineering - including both traditional methods and the insights of 'extreme programming'
. Program design - including the analysis of data structures and algorithms
. Practical object-oriented programming

Without assuming prior knowledge of any particular programming language, and avoiding the need for students to learn from separate, specialised Computer Science texts, John Robinson takes the reader from small-scale programing to competence in large software projects, all within one volume. Copious examples and case studies are provided in C++ and students can access complementary examples in Java on an accompanying website.

The book is especially suitable for undergraduates in the natural sciences and all branches of engineering who have some knowledge of computing basics, and now need to understand and apply software design to tasks like data analysis, simulation, signal processing or visualisation. John Robinson introduces both software theory and its application to problem solving using a range of design principles, applied to the creation of medium-sized systems, providing key methods and tools for designing reliable, efficient, maintainable programs. The case studies are presented within scientific contexts to illustrate all aspects of the design process, allowing students to relate theory to real-world applications. All listings are available on this book’s companion website.

Most helpful customer reviews

4 of 6 people found the following review helpful.
Should have been called the fundamentals of good software design
By F. Stokes
A good book for teachers and managers that want to guide their engineers to produce maintainable quality software. There are a a few gems to be found in this book. Read it!

1 of 19 people found the following review helpful.
On My List to Read
By Stephen Brown
I have not had the time to get into this book just yet. An overview gives me the impression that it should be a great tool for the average engineer who wants to learn more about programming.

See all 2 customer reviews...

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